Tuesday, February 26, 2013

At a glance - Nightmare Adventures: turning Thorn

Big Fish

Oh boy! I feel like Steve Martin in the Jerk announcing the arrival of the new telephone directories. «The new Nightmare Adventures game is here, the new game Nightmare Adventures is here!» The Ghost Ship Studios team has responded to our request... uh, numerous requests and we brought Nightmare Adventures: The rotating Thorn, the sequel to the first Nightmare Adventures.

Kiera Vale is back! A.R.C.A.N.E. has reluctantly called for help with a device built from plans found in the coffin of the Witch of the Blackwater asylum. Kiera physical capabilities enable it to get the operation and open a portal. The 4 moons suggests that she has travelled far. This is where the witches lived originally?

Explore the levels of installation A.C.A.R.N.E, the witch world and elsewhere. Collect clues and solve diabolically clever mini-games. Take each element that you find that you can never know what may be useful in the future or the past.

I know the waiting is terrible, but it will be here soon! If you have not yet played the first of the series, Nightmare Adventures: The Witches Prison, go check it out.

Written by prpldva.

Margie B is the editor of Big Fish Games Strategy Guide, working on the side is. She has created guidelines for the past 7 years and has several guides of hundreds to his credit. In her free time, she likes to play games on the iPad, go to the cinema, travelling and spending time with friends and family.

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